
1 / 5picoCAD is a small, playful program for building and texturing low-poly 3D models. Where most 3D software is huge and intimidating, picoCAD keeps only the essentials, so you can make a little house, ship or character in minutes. It is perfect for pixel artists curious about 3D, for game jam developers, and for anyone who wants to make 3D art for fun. Made by developer Johan Peitz, picoCAD was built on the PICO-8 fantasy console and embraces its constraints: a fixed palette, a small canvas and a distinctive dithered shading style that gives every model a recognizable retro look. It does not require PICO-8 to run. Since its release in February 2021 it has become a cult favorite, with a rating of 4.9 out of 5 from hundreds of ratings on itch.io and a lively community of artists sharing their models. In March 2026 Peitz released picoCAD 2, a rewrite from scratch with animation tools, no project limits and GLTF export, which is sold separately. Highlights: • Streamlined editor for placing and reshaping low-poly meshes • Live editing of textures and UV coordinates • Distinctive dithered shading in the PICO-8 palette • Wireframe, solid fill and textured render modes • Export of animated GIFs for sharing • OBJ and MTL export for Blender, Unity and other tools • Readable text-based save files and a well-written manual picoCAD is a one-time purchase of US$5.95 or more on itch.io, and every purchase includes a Steam key. It runs on Windows, macOS and Linux. picoCAD 2 costs US$14.95 or more on itch.io (Windows and macOS) and is also on Steam.
Open-source node-based tool for procedural PBR materials